111 Revealed an external dwelling of rocs behind the locust of thunderbirds (decided not to risk it on the first week, not to attack them) and an external dwelling of dendroids. Picked up gloves, caught up to Kyrre's Citadel. A bit short on gold though.
112 Kyrre broke through to the crossroads, from there broke a passage into the treasure zone.
113 Took stables with Kyrre. The army chains to the Citadel, she picks up the external dwelling of dendroids and the crypt.
114 Approximately found the exit from the crossroads to my own town. Standing with Kyrre heading there on a speed boost.
115 Revealed 2 Griffin Conservatories, running to the town along a veeery long road.
116 Reach it, claim it, turn around and run to the Griffin Conservatory in the swamp.
117 Standing near the Griffin Conservatory, the army farms money and resources. In the main, rocs in the Citadel, in the secondary, dendroids in the Citadel.
121 With the recruitment of Elves (32), Centaurs (60), and Dendroids (18), without the rocs, I break a tier-3 Griffin Conservatory.
122 A scout hero in the swamp breaks a tier-2 Griffin Conservatory, the main hero breaks a tier-3 Griffin Conservatory.
123 A minimum Dragon Utopia drops. Disappointed, wanted a tier-3 or max. Gave +12 to attack and 2 pairs of gloves, to the one pair I already had.
124 Capture the Tower town, build an Artifact Market there. Nothing there. Planning to build the Mage Guild.
125-126 Take the tier-2 Griffin Conservatory and my opponent's main town.
131. Finish building the Lookout Tower in the Tower town. It gives Town Portal! Develop Kyrre, learn it. Scout heroes on Angels capture 2 towns. Town Portal between towns. Gather the army. Total: 10 Angels, 23 Unicorns, 34 Dendroids, 50 Grand Elves, and small fry of 30+ Pegasi and a stack of Centaurs. (Next turn I plan to take the Dragon Utopia which will give the Book of Air)
Opponent seeing this writes gg.
Thanks for the game.
Ник в лоби - Kilgory