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Hive Leader

#66
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I'm playing on the Hero difficulty level, and the AI has become slightly stronger than in previous versions. It finally uses battle cries (especially the terrifying roar), is more active, and, as promised, its army is significantly larger than the AI's army in previous versions. However, the fundamental weakness of the AI in Heroes 5 makes the game quite easy in the Barbarian vs. Barbarian scenario. I've noticed for a long time that the AI's ballista is very weak, considering it has a skill for it. And the main bug: the red tent always gives an artifact for 1,000 gold (and it's a Dragon-level artifact). It's like a guaranteed win, or rather, a cheat. I've been playing for 6 days, 4 weeks, and 2 months, and I've captured 5 castles, without touching any secondary quests.

Added 1 hour 21 minutes later
I completed the "Hard" difficulty on the Hero, in 99 days. The AI level of the heroes defending cities 4-8 definitely needs to be increased; otherwise, it's like beating up a baby in auto-combat. Moreover, in the city 4-8 directory, the AI doesn't show any activity at all; there's a complete lack of aggression. It should be allowed to attack from the rear via a portal, and the defense of which should be weakened significantly. I fought the last battles in auto-combat. The AI turned out to be weak. I didn't complete any secondary quests because they don't affect the map's completion. It turns out that they only have an aesthetic meaning, i.e., they create an atmosphere and nothing more. Thank you for the map. It was enjoyable to play as the horde.