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The idea might be good (including in this map), but poor aesthetic implementation can kill all interest. Sometimes you look at a map (in the editor) and want to play it. And sometimes (as in this case) – on the contrary, all desire disappears. There are so many different maps online now – there isn’t enough time for everything… and I won’t compare them because it’s a matter of taste. There might be fewer map glitches online – the goal of the game is different there, but they sometimes occur in custom maps. I used to think that I just didn’t know how to play, but then when I started editing (in the editor), it turned out that either they forgot to put in the art, or the passage is blocked, or the conditions are incorrectly written, etc. Sometimes, without reading the author’s idea, the map cannot be completed at all. By the way, I didn’t say that this map is impossible to complete. But the comments on the website are in English, and the map is generally in Chinese. For example, if I approach the passage guard, he will say “sun hui in chai” to me. I’ll do it – but he still won’t let me pass – it turns out that he will only let a hero with that name pass (and that hero may have been killed a long time ago...). Land monsters and buildings standing on water look unnatural. Or several dozen border gates of the same color, blocking the road to nowhere. I understand that in China, rice also grows in water, and in the mind of a Chinese person, the water is knee-deep, and you can walk to everything that is located on the water. If there were no such perversions, the map would be better... but I don’t want to travel through it and try to decipher it by trial and error, no offense.