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War machines in Heroes V.

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#182
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GmiR;64815

2 power-hitters - depending on how prolonged the battle is expected to be. Because if there's a chance to quickly take down the dwarf fodder, why put yourself in danger and charge the ballista at the start of the fight? If you have powerful spells - no problem!
I wonder how you plan to actually take down the dwarf army quickly; they specialize in defense, and their level 7 is basically a younger brother to the phoenixes))), generally speaking, I was just expressing my opinion—the opponent's double ballista hits are simply driving me crazy, and don't even get me started on the triple ones)))), so if there's an opportunity to simultaneously take out the ballista, the wagon (no problem), and damage those standing nearby, then I consider this action an arch-important and arch-correct move, and Meteor Shower is the best tool for it))), as for dwarf luck, I'll check and let you know; it seems like a truly worthwhile thing!!!!
Снова играю в Герои5!