He doesn't halve the rating of the last player; he assigns a rating to him in the form it should be according to the formula I proposed.
Iron, without delving into the essence of the mathematics, used the term "flaw." And no matter how many times I told him that this is just my suggestion for balancing, he still didn't understand.
I understand that this is a balancing proposal. However, when comparing the results of a linear system and an oscillator, I didn't like this balancing. At least for the simple reason that, in the non-linear component, everyone honestly receives what they earned in days, and there is no need to artificially inflate anyone's rating in one direction or another. Moreover, I provided examples in numbers, both hypothetical and based on real calculations. Therefore, I used the term "flaw" only to shorten my explanations. Yes, for me, this balancing is a flaw. And it's not just about the last place. Look at the real calculations done by Kyle and AlexPank-o. I won't comment on them anymore, as the others continue to remain silent about it :) And I have already given my comments.
But at least he admitted that he doesn't understand numbers, but does everyone else not understand either? :)
And why didn't anyone else notice this except me?
This "flaw" can be corrected in any direction, if there is a desire... But in any case, one will get less, and the other more.
And according to AlexPanka's coefficient, there also seems to be an unsolvable situation, when a player with a zero rating receives a bonus after the game, like a starting bonus. Personally, I don't see the point of any bonuses when calculating the rating.