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I liked that in the beginning, you could escape from the enemy by running away, and they wouldn't chase you into your castle. When I realized that the enemy would eventually gather a larger army, I went to the Necropolis and summoned Nicholas. He evened out the odds))) I didn't find any artifacts, but I managed to take out the outpost. As for Nicholas, it's good that he can be killed, but you can also leave him alive. I sneaked past the blue player and headed north, while the blue player kept chasing the Necropolis player. Eventually, his time came. It's good when a map can be completed in several ways; otherwise, if you can't find G. Brother, you're doomed. It would be nice to have at least two alternative paths to consider. And more features like arenas would be great!