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#785
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twaryna

A simple example: during an opponent's turn, the connection is lost, they can't complete their move, and they can't save either.
The situation is identical for Soda and HD+. The data won't be transmitted to the second player, or it will be transmitted incorrectly (the computer will play for the first player who disconnected), and they will inevitably be outplayed.
You weren't kicked out of the game, you were disconnected. The issue is understood, and we need to find a solution.
icq - 470286448

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