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Favorites in battle! - 5 The Battle of Favorites! - 5

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#1254
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GoD (Red, Rampart, Kirr, Kirr) def. Alone (Blue, Castle, Nimbus) 8mm6 135

I used up all my rests, including 2 days of rest due to a block – there were up to 49 pits guarding the quest artifact + an obelisk with resources (there could have been even more than 40). The distribution was in the best SOD tradition – Valkyrie with one stack and no archers built, the second hero without archers. Weak attack power:rolleyes:. Luckily, the third hero was a Necromancer, and the fifth hero was also a Necromancer.
A big help was the log in the witch's hut, found on the second day – as a result, all heroes went through the witch and improved their skills.
There were only 14 archers in total, but I still managed to dig up 180 skeletons by the end of the week. During scouting in the basement, I found boots of speed and an amulet of the mortuary – I adjusted the movement and took them. To get to the surface, I had to fight 19 simple medusas, and again, according to "SOD's law," half of them were upgraded. In addition, both stacks of medusas petrified both horses and a stack of skeletons. :D The upgraded ones with low morale went to the center and started attacking the archers directly (there was no one to leave behind before the battle). In the end, only 4 archers remained;)
The beginning of the second week was marked by the arrival of a hero without archers – a total of 17 – maxed heroes on support, and they don't really decide anything. On the surface, where I went, the roads diverged in 4 directions with strong guards. I decided to transfer everything back and take a couple of Hives on my home respawn. +4 on 123 and +6 on 124. I broke through a passage not far from the capital, as one of the computers was circling there, and scouting the area was also needed. I transferred back to the basement, where there was a box with 19 champions – there is earth experience to be gained, but no slow:p. As a result, I broke through the champions with losses and got 5 experience, but as a bonus, I got access to one obelisk and the search for the Grail. I killed the computer and sent everyone to the other side again, where the Necromancer took a village in the neighboring basement and got a Hive from there. The Hive is guarded by Ogres, but there are many... and the anti-morale worked on the horses at the wrong moment. In general, the results of the week are not encouraging.
At the beginning of the third week, I take a maxed Cons, go to the center. There I took a neutral village and, after breaking through the block, saw Red. I am far behind in army and parameters, so I run. There was hope for the revealed Utopia, but Kirr guessed the direction and caught up with the folder, even though he has experience logs and boots. Still, by this point, the Reds had already eaten 5 Cons and 5 Utopias. There were no chances, and in general, it was right to surrender without a final battle.

Thank you for the game!