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#310
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Chingis
So, rushing isn't a very smart tactic, right? Because of a few extra moves, the whole game is lost. IMHO.
You just need to know where you can rush and where you can't. This is also a gameplay element.

P.S. I couldn't come up with anything for the table design. If there are any Photoshop masters level 80 who can somehow modify it, I would be grateful.

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