Star Wars: Knights of the Old Republic
One of the most famous games in the Star Wars universe and, it seems, the ONLY serious RPG. You should familiarize yourself with EVERYTHING!
Guest, WHERE is the game mechanics??? I mean, the FORMULAS for how the stats work! (I support the suggestion to open an in-depth game guide!)
Planets (Part 1, what I remember)
Dantooine
Tatooine
Corporations and other employers:
The Library – a corporation on the small planet-asteroid Lib-17, interested in collecting information. It pays unconditionally for any timely news or special data. The largest "information trader."
The Assassin's Guild – very little information is available (you can join it by being "someone" in the Galactic Criminal Organizations. Information is not provided before that). Two facts are known: they don't take just anyone. And the Guild ALWAYS fulfills its obligations. But if you don't fulfill theirs...
Free Smugglers
"How can it be – smuggling is prohibited? Free Smugglers will deliver your cargo anywhere!!!" – that's how they advertise themselves. They really don't care what can't be imported somewhere. They will smuggle anything! However, if they fail... It's better not to think about it. To take on their quests, you need one of the following:
a) To have your own spaceship
b) To have a war raging on the planet
c) To have martial law imposed in the galactic sector (rescuing "important people")


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ