Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
And finally, the most difficult battle against the Mages and Halflings. When attacking them, Sandrik takes six Imps with him. The Imps are positioned so that they move first. The Mages split into two groups, and one group of Halflings.
He handled it great. The other battles didn't need to be fought, but maybe someone will find it useful. I will specifically ask about the ones I'm interested in.ZveroBoy;64516
Now, about the Harpies, I haven't reached them yet, but I have a Flask of Viscosity, and I'll probably still clear the Forge because I need acid, and the Elixir of the Hero with Viscosity as well.
So, it's clear about the Viscosity. The main thing is not to split up the Harpies. There are about 50 of them. Viscosity will clip their wings and slow them down; poison them with an arrow and run around them in circles. And you won't need to spend mana. You'll get through it.ZveroBoy;64516
I haven't reached the Gargoyles yet either; I'll look at them today and then write what I think.
I measured the distance from Chaos to the farthest outposts, approximately to the Barbarians - about 90-100 moves, to the Life outpost about 120-125. I didn't clear the outposts very well, but I measured it by the number of moves the heroes took. In short, the main delays are here. A seafarer won't be able to travel 25 moves with one beacon. You can already make some predictions - if there are no problems or delays, then I'm aiming for 14 days. You can expect a result in 13. You're already one day ahead. I don't know what to expect from you next :)