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February 8, 2013 Yegor Korobeynikov (Red, Swamp, Tazar, Tazar + Griffin) def. JustObserver (Red, Random, Castle, Moner, Moner) 2sm4d(3) 141 111-135 The game was boring and monotonous. BUT...
On turn 136, I headed towards the opponent's base. On turn 137, I attacked his base with Tazar (using 5 Storms). Griffin was standing by to transfer the army, but when I went to place the hero, I realized I was taking a risk, and then the opponent attacked me. He only had 4 faster units, although he had enough Angels to kill me, but when it was my turn, I saw that they had Shackles of War. But Moner remained at the location where Tazar died (3/90 mana). And Griffin had 5 mana left, but he was risking his Duck (in a battle with mobs, it wasn't even a Duck, but Lizards)... He attacked Moner. He hoped that the Shackles of War weren't removed, and in the 2nd round, when he saw the message "Moner cannot retreat due to Shackles of War" on the battlefield... And with a mana advantage, he realized that victory was near. Army: 6 Angels, 120 Lizards (60 Pandora), 38 Ducks, 1 Knight, 1 Knight, 1 Knight, Ducks, 15 Bulls. Opponent: 3 Angels, 5-6 Champions, 90 Marksmen, and 2 Cyclops. After the 2nd turn, the opponent had 2 Cyclops and 30 Marksmen left... We both made a huge mistake, but I had a larger army and I won. Thanks for the game!
The starting position was very good - a native secondary town taken on the first day, and hidden Archers. Moner came from the tavern. On the second week, I placed Angels in the Castle, but on the way to the Treasury, I started wasting my army, and the losses accumulated like a snowball, and by the end, I was no longer capable of anything. The situation could have been resolved with Utopia in the Treasury, which had +11 to everything and a Book of Fire, which would have been perfect for Moner's already developed Fire skill, but I couldn't reach it because of the opponent's aggression and my slow pace. Thanks for the game.