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It's not cool that a town just kicks ass, sending out mindless heroes and not losing a significant chance of winning. But both factions are trying. Therefore, giving the victory to one, the other, or splitting it – is quite fair.
Alliances kill the interest in the game even more than overpowered towns. Moreover, it kills the interest not only for those against whom the alliance is formed, but also for those who form it.
Moderated: OFF-TOPIC in the message
But, in reality, we all know which team will betray and screw over the other when the town is successfully eliminated.