The map "Unpredictable Delicacy" (Thousand Devils 2) turned out to be interesting. It took me several hours to study the generated starting saves in order to develop the fastest playthrough on the map.
Currently, I have to devote my time again to the "Grand Royal Games".
As soon as I finish the campaign, I will start working on "delicacies".
The density of the map's design may disappoint some, but for me, the sparseness of some areas is not a hindrance. The game is engaging and creates a competitive interest.
Many of the tricks on the map are impressive: the author is clearly experienced in the game!
P.S. If the map author wishes, they can participate in the Mapmaking Contest (Might and Magic III: Sword of Destruction) "Golden Brush," "Silver Brush," "Bronze Brush" - rules and discussions, and it would also be good to publish the work - "Unpredictable Delicacy" (Thousand Devils 2) in the Portal Map Repository.
However, I will also say a few words about the map "Brutal Joy" (Udo_13): the design is unremarkable, the idea is interesting and novel, but the immodest drawing in the Dungeon leaves only one option - strictly for personal collection, and I, as a Map Censor, will not be able to allow it for public use.
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