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Heroes of Might and Magic IV Duel Tournament: "Wisdom and Luck"

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#28
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Zybr
Questions:
1. I couldn't find how to choose Castles. Do both players always start with a random Castle?
2. I'm a bit confused about the restarts – in one place it says you can take 1 restart, in another – 2.
3. What is the Vo4 system – 4 duels? Is it mandatory to play all 4 games?
4. In case of an equal number of points (number of defeated opponents), are the places distributed based on the total number of wins in all duels?

Added 24 minutes ago
GoedenDag lose CTPAHHuK - 0:4

We played well. At first, there was no connection – the opponent was launching the tournament version. Then it went well, 20 minutes per game.

CoedenDag (Stronghold) lose CTPAHHuK (Asylum) - 0:1

The market was terrible: 10 Hydras, 10 Hydras, 8 Hydras + 13 Nightmares. I decided to play without a 4th level creature. It worked out. The Tactician was doing minor annoyances. The Wizard burned one hero and, after applying Mass Slow, dealt damage until defeat.

CoedenDag (Asylum) lose CTPAHHuK (Academy) - 0:2

The Order faction had Spellcasters on all levels, where possible: 190 Mages, 30 Genies, and 8 Sorceresses. I decided not to level up Mages. I made 2 annoying Tacticians. The monsters controlled the battle. The opponent's Megas were in the back row, so it was difficult for them to reach my army. The Mages dealt 900+ damage with their fists, the Genies dealt 450 damage with ice lightning, and the Sorceresses dealt 600+ damage. Resist Magic didn't help the Megas much.

CoedenDag (Asylum) lose CTPAHHuK (Stronghold) - 0:3

Rematch from the first game. I didn't take Birds against Chaos. I took Ogres + Behemoths. The Ogres successfully made the first attack and Bloodlust, with which the Behemoths alone knocked down 3 Megas. Cyclops threw, Harpies attacked from above. Of course, I had 2 Tacticians: I bought Order with accuracy for one, and gave the other basic Nature, Life, and Order skills with a 1st-level book.

CoedenDag (Academy) lose CTPAHHuK (Asylum) - 0:4

2+2 Black Dragons, 30 Ifrits, and the Wizard's Fireball in the first and second rounds decided the outcome. No one was left on the other side.

Thank you for the games! Good luck in the tournament!
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