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#196
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Zybr
You could set a shorter timer. It's even necessary.
As for the difficulty of gathering everyone, you can agree on a day in advance. It's unlikely to be a big problem for anyone to plan their time in advance.
According to your logic, you could also reduce the turn time in paired games:), but with this, as well as with the dynamism of the battle, even on a small setting, I think 99% of players won't even agree to it. Regarding the time it takes for everyone to gather, this is perhaps the least significant problem out of all the others that may and will arise.

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