Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
In spring and summer, we tried playing in pairs, but there are some nuances. After one of the players in a pair dies, it becomes uninteresting to continue playing. So, whoever guesses the correct path wins. This isn't a viable option for tournaments.
Dividing divisions based on resources is absolutely not an option. I see the solution in systematizing tournaments; on the league, tournaments follow a specific schedule. I think we'll run 4 tournaments this year + the start of the Masters. The Masters isn't a replacement, but runs in parallel with the last tournament.
On Hv (Heroes of Might and Magic Online), we can also run 4 tournaments; the question is, which ones? One of them will be a team tournament. There are three slots available; we're thinking about it.
We'll launch a "Novice" tournament; we haven't decided which resource to use yet. We need to discuss it with the others.
Regarding the portal, I can't say anything; I don't have the energy to play and manage the resource.