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Shades of Darkness - Discussion

#88
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You can even die during that time)))
You can spend 10 years developing a game and not achieve the desired effect, or you can abandon it after 4 years and create an excellent game. It all depends on the developers.
“Diablo III”, for example, took about ten years to develop. The result is very good.
But it's not their fault, it's Ubisoft's fault. They should have understood that the company is small and not capable of handling huge developments.
And this looks like a financial manipulation.
They could have involved someone else, like Limbic, and then they might have succeeded.
They did involve them. “Limbic” was involved in the development even before the game was released.