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#161
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Terraniux, we are talking about different versions of the game: you're talking about SoD, and I'm talking about VT - where necromancy as a class doesn't exist (banned in the code), yet Necromancers remain among the strongest in the first half of castles - thanks to, firstly, a good start with Galtran and his strike stack (something like Shakti or Tiraxor), and the bone converter; secondly - you put all the same small fry from secondary sites, heroes from prisons, Pandora's boxes of other races there, as well as the unbanning of vampire upgrades (forbidden in SoD) - and with them, by week 10-12 (or more - depending on luck), you can cause such havoc already by the 2nd week (or even the 1st, if from a Pandora's box or a couple of caches), it's practically a legal cheat :smile20: . Necromancy in the form that it exists is not even a cheat - it's a sledgehammer, against which, as is known, there is practically no counter, and you don't need any Vidomins for this; even a Straker with 1 zombie on week 1 for any castle is enough - in the hands of an already strong mid-tier SoD player, he can become a bomb and break Dragon Utopia using only skeletons and eating units by the beginning of the 2nd week (depending on luck...), not to mention various conservatories/hives. Just some info for food for thought ;) .

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