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Shades of Darkness - Discussion

#83
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Why four years? To create a good game, you can allocate two years or even a year, but only if the team actually works and doesn't just pretend to. Also, you need to maintain relationships with all the fans, not just a select few.
Four years is not enough. For perfect execution. Eight or ten years would be ideal. There's no need to rush, and the wait should be worth it. And in the case of the sixth installment, no one was just going through the motions; people were really working. "Black Hole" is a small company, and it clearly needed more than two years to create such a large project.