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What would you like to change in Heroes of Might and Magic III?

#17
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Born to Die
Lately, many people have been writing about AI, but what about spells, hero leveling, and castle development? For example, wouldn't it be more interesting to create several mutually exclusive branches for unit development?
These won't be heroes anymore; it will be something else. Or heroes, but a 5th installment, significantly changed compared to them.
However, something similar was planned for the Horn of the Abyss expansion.