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You are on the wrong path, esteemed programmers! You are making the game simpler, but you should be making it more interesting.
For example, create a template that would generate a wealth of objects such as: Cursed Ground, Magic Plains, Fiery Fields, Clover Field, and so on. Templates where battles take place on such terrains will bring pleasant tactical and strategic diversity to the game, and your names will be remembered with gratitude.