Group D
20.01.2013 JustObserver (red, Dungeon, Shakti, Stalker) def Stratte (blue, Castle, Valeska, Valeska) 2sm4d(3) 217
I restarted to get 3 stacks and a free external dwelling of minotaurs nearby; also, two days' travel from the castle, I picked up a shield +2 and a helm of knowledge +5. However, the winding path led me very far, all the way to the surface on one side and a block of 50+ eyes on the other. Reaching the surface was not easy, and there was very little gold at the respawn, so I spent the first week with 4 heroes and barely managed to build minotaurs with a portal in the fort. I also managed to farm some resources and put down rings, which left one of the minotaurs in the portal unclaimed.
Scrimping a little in the second week, I finally get out onto the grass, grab some gold, Necromancy, capture a Conflux, clear 2 Medusa dwellings, a Crypt, and a Griffin Conservatory. At home, a Citadel.
In the third week, I take all the aforementioned objects — one of the Medusa dwellings is max, the Griffin Conservatory is level 1 — and I head into the underground treasure zone, where I clear 5 Pandora's Boxes in a row and buy a Cloak of Necromancy at the Black Market. Both Shakti and Stalker level up perfectly in combat skills, but lack magic. At home, a Castle.
In the fourth week, I finally start clearing the treasure zone. For a couple of days, I organize a supply line to the treasure zone with upgraded minotaurs — 38 in total. The first two Pandora's Boxes give +15k experience each, and Stalker, with advanced Wisdom and Air Magic, immediately becomes the sole main hero. Another Pandora gives all level 5 magic spells. I wasn't tempted by the 3 beehives, because they were somewhat out of the way and had decent guards. In the end, I buy the cloak for 80 gems; Stalker doubles his mana and heads toward the GO.
100+ super Pits made me a bit hesitant, so I wandered around for a couple of days, collected some skeletons, revealed a Dragon Utopia, but never moved on it. The tavern kept showing that the opponent had no secondary hero, hinting at trouble on that side. In the end, I broke through both GOs and ran out onto the enemy's respawn, where I used the view feature to locate their army and caught up with them at the end of the week. In the final fight, I had a serious advantage in both meat and magic. Thanks for the game.
Confirmed!
There were no more restarts, and the respawn was generated terribly! There was absolutely no wood — neither mines nor free piles. I had to fight strong guards for it, losing quite a bit of army, but still simply didn't have enough wood to build Cavaliers. I only found a mine at the end of week 2.
I never captured the secondary — my opponent came right away to where I was heading, and I saw him, but I had nothing to fight with at the time.. The second one had too strong guards, so I didn't touch it. And for the third one, I sent a scout hero with 3 dogs and 30 upgraded Arbalests — only Goggs were guarding it, and I thought that would be enough — but when I attacked, there turned out to be 30 Goggs and they were behind a fort; they simply shot down my Arbalests... Bringing another army there was no longer convenient..
By the FB, I had gathered 10 Angels and 20+ Wyverns; in combat stats I could still compete, but there wasn't much meat. And that didn't even matter — there was a complete dominance in magic on the opponent's side)!
GG Thanks for the Game!