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Who can help me figure this out?
Here's a snippet of the battle function:
...
if GetHeroName(hero) == 'Laszlo' and hh == 0 then
if GetCreatureType(x1[0]) > 2 and GetCreatureType(x1[0]) < 5 then
CommandShot(x1[0], x11[0], nil)
else
end
...
The console displays an error: "value was nil when getting global with CommandShot." I don't understand why it's not working. The manual clearly states that GetCreatureType determines the creature's ID. Can anyone help?