14.01.2012 Maretti (red, rampart, ivor, dace) def Twaryna (blue, fortress, tazar, tazar) jebus 137
Built dragons week 1 but wasnt able to take my dragon dwell week 1. Got good skills on dace and could take some cons to break mid week 2. In desert I found a box with 5 green dragons that I could upgrade. Luckily I had easier acces to the best part of the desert than him, so I got pretty strong. He took my town and built guild 4 that gave tp, so he got strong too. In the end he placed some army in my town at 137. I reached it with last step on a scout and since I now had double build and new production he gave up.
I confirm. Good start: right next to the castle, lizard, gnoll, basilisk, and wyvern external dwellings are visible. A bit further - basilisks, a Dragon Fly Hive, and another external dwelling for lizards and flies. There is a block on one of the roads - 20+ basilisks behind a pandora, but it can be bypassed. Tazar got logistics right away. On the first week I took the Griffin Conservatory -1 carelessly, wasted a lot of meat and then gave that angel to the minotaurs). But overall everything was fine: Tazar got earth and offense, slow is available, I took 4 Dragon Fly Hives, a hydra external dwelling and basilisks, dwellings 1-6 (without basilisks) in the castle. Before GO I got a cape of +2 speed. Tazar with pathfinding, air, and wisdom. Went into the center on 122, took a shield +4 all and broke through the barbarian adjacent zone's GO. There was a buggy road there from my respawn - I sent a scout there after breaking through. On 123 I took a Dragon Utopia in the center (curta +4+4 and +10 spell power, earth boost). Mana ran out and I saw by scouting that the opponent was standing before GO. As a result, I split for mana and delivered the witches for an upgrade. On 124 I'm standing in the center again with 37 wyvern monarchs, 80 lizards, and 140 gnoll marauders, wyverns, full mana, have anti-magic. On 125 first contact. Killed a couple of losers. The treasure zone is completely cut off - and both castles are on his side + the native treasure zone for Maretti. Since I couldn't catch him, I decided to take his main. There I built guild 4, learned Town Portal, it got a bit easier... At home I took a Dragon Utopia, I run around stat boosters with Tazar, I control his main. I take a couple of Dragon Fly Hives, I develop the citadel-respawn. But there's little chance - his troops are bigger and the stats... On 137 I miscalculate the moves of the enemy hero and give his main back. GG. Thanks for the game!
