15.01.2013 ~no1_knows_me~ (blue, random, swamp, Stig, Turis) def Heroes13 (red, random, barb, Yog, Septinna) 2sm2c 127
Ogre external dwelling, and a thick Griffin Conservatory at the respawn. Little money, enough resources to build even a GM5. Block on the secondary town through a horde of gremlins. At the start, 40 gobs, 16 hounds, and skeletons from the third hero, didn’t dare attack the gremlins without birds. The skeleton gave an artifact +10% to necromancy, but there’s nowhere much to raise. By the end of the week, in the sands, I took a secondary town, barely traded resources to build hounds and roofers in the castle, and on the second week there’s nothing to buy an army with. Barely over a couple of days I buy 6 roofers and go to the treasure zone, a black orb for 5-9 gold dragons, a diplomat’s artifact for 20-49 liches, a bothersome encounter for 20-49 dendroids, probably very important... and lots of gold! I build a weird thing on 1-2-7, and then the opponent arrives, not giving me a single day to take the Griffin Conservatory :(
The strongest wins, may the opponent have more luck and morale in the final battles! :)
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!