Redwhait_HP (red, barb, Zubin, Crag Hack) def twaryna (blue, castle, Catherine) 2sm2c 134
We each took one rest, the spawn wasn't generous, but I saw Vidomina in the tavern and a few piles of gold + stables, so I decided to go for it.
112 I buy Vidomina and see a Barbarian hero there, meaning there are more heroes on 111 — as many as 4. I got a bit scared since I didn't have any special goodies, and they stuck Eagle Eye on Vidomina right away.
113 Zubin found Ice Bolt in a shrine — that's something already. I bought Crag Hack and upgraded the wolves.
114 Crag Hack levels up before the Gremlins for the secondary skill, got Water Magic at level 2 because of Ice Bolt.
115 Found a teleport to the treasure zone, the secondary is stuck on sand :( but there's a Griffin Conservatory :)
116-117 pointless wandering on the sand.
121 I move part of the army.
122 I buy everything out and get ready to hit the Griffin Conservatory if it's tier 2; I scout with Fafner, it turns out to be max — plans change. I go into the treasure zone, take out the Dragon Flies for a Pandora's Box of 10k exp. Crag Hack learned Earth Magic and Wisdom.
123 Keychain +1 speed, and I checked the Dragon Fly Hive: 4-6.
124 I take the level 6 Dragon Fly Hive, teleport to the hero, and he picks up a Cloak +1 Attack/Knowledge; everything is carried back, and Crag Hack enters the Well and buys +1 spell power for 1k, ending up at 5-3-8(80) and 180 with Ice Bolt.
125 I take +1 all stats for 40 griffins and take the Dragon Fly Hive for rags, but I fight poorly in some spots and lose too much unnecessarily :( At the end of the turn, I still manage to break through the Efreeti for the path to my own respawn. Army: 13 Dragon Flies, 4 Roc, 70 Skeletons, and 1+1+1 upgraded wolves.
126 I double the mana to 200 total and set out to hit the Griffin Conservatory; I don't reach it with a couple of moves to spare, sitting in the castle for the speed boost; I discovered Boots of Speed in the sands.
127 I decided to grab the Boots but had to struggle, and I run into the Conservatory at the last seconds. From the Conservatory, 12 Dragon Flies and about 30 Skeletons come out, and another 60 were added. I didn't have time to equip the Boots :(
131 I take out the GO at the respawn, OP has about 80 Ogres. A Dragon standing near the GO tries to reach the castle with all its might, but seeing from scout that the entire army is sitting there — and it's not weak (20+ Dendroids, 20+ Marksmen, 50+ Pikemen, 100+ Skeletons) — he decided to return everything to Crag Hack.
132 He hits me with a hit-and-run, losing 3 Dragon Flies; I had to go into the opponent's treasure zone, where an Imp Mound was also visible.
133 Mini Imp Mound :(, nothing else tasty except stables for the next turn; my hero also doesn't advance.
133 opponent's turn. Gretchin attacks Fafner, who was the key link of the whole game (he passed Ice Bolt to everyone), with 8 Dendroids and single Pikemen; I have 6 single upgraded Goblins and a couple of spell points. In an epic battle, I kill all the Pikemen with goblins and magic (with Expert 20% resistance triggering twice), leaving 8 Dendroids against 1 single upgraded Goblin. The opponent has to retreat because they can't catch up :smile44: .
134 I see that there's nothing special in the opponent's castle; I rush to him to transfer the entire army to Fafner, who can reach him. Along the way, I see that the army is by the hero, and Crag Hack can reach it. Plans change; I attack the hero, and it turns out all the artifacts are there too. Surrender follows immediately, although the army was quite strong (but against Oil and Ice Bolt, there's no chance.
Thanks for the game!