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No. The 2sm4d(3) template doesn't have any castles at all, and the landscape is random, BUT each zone is tied to a specific type, possibly even a neutral one. You can often see a swamp zone, and on it, there are lairs of minotaurs, medusas... In Pandora, it will give ONLY troops from the Dungeon.
I already said and even gave an example when the soil was sand, but they gave units from Inferno, and all because throughout the area (specifically on the sand) there were outposts of the Inferno (Cerberus dens, Fire Pits, and Demon Gates), so in Pandora they gave exactly units from Inferno, which is what I'm trying to say here, and you just said the same thing to me))\
I want to say that if Pandora gives troops, then the type of troop will depend on which race/city the territory belongs to, but not the type of terrain (even if there is no city on it, but there may be lairs/outposts/dwellings) on which Pandora is located!\
ps. I used to think that the troops were given completely randomly, and I think many newbies think the same way, so I decided to talk about the fact that this is not the case, but that there is a certain pattern in which specific troops will appear in a particular situation, that's all) If you were aware of this, I will be happy if you support me or add something))\
ps. I just asked initially, and no one answered me, but instead suggested that I experiment myself and give the result, which I actually did) If I'm wrong about something, please excuse me, I will be happy to receive a correct explanation))\
pss. Why, when I initially created the topic, did no one give me an answer?! And now, when I spent the whole day trying and got what I wanted, everyone started writing and offering their arguments!\
In general, I got an answer to my question, which I initially asked myself in this topic, so the topic can be closed! thank you all)
Stop hard - Go Pro!:smile49: