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Friends, if you'll allow me, I will summarize a few points.
1. The HD mod has proven its suitability for tournament play. It does not contradict the game's foundations, is compatible with the classic version, speeds up the game, and makes it more user-friendly.
2. We need our own SoD championship. A new generation of players, hungry for the game, has grown up on World. We cannot be satisfied with a championship based on the TE-BT version.
The standard mindset of a BT player is: SoD is crap, it's outdated, BT rules. But when it comes to playing in tournaments or developing BT, they can't be bothered; they've already played their part and look back at the past with a smile.
That is why the "heroic" component of Bay's vision died, leaving only poker. Here is an example of a BT tournament taking place simultaneously with the Moscow one.
http://forum.heroes.by/viewtopic.php?t=918&postdays=0&postorder=asc&start=30
Even though Napalm is a generous host and an excellent organizer. Where are the game reports, where are the broadcasts, where are the emotions? Everyone is too lazy; they just relaxed and that was it.
BT is held up by a few enthusiasts, like Vic, like Merlin and the Yekaterinburg players; most BT players couldn't care less. A new player who has learned to play and embraced Bay's philosophy quickly learns to despise SoD, becomes saturated, and grows tired of the game. Where are all the Bay-followers? Only the same Cobra, Bayazet, and Expert remain—those who started playing 12 years ago.
Essentially, Heroes as a movement went through several stages.
1999/2000 - the St. Petersburg tournaments, fierce battles with game descriptions; from them grew Antal, Lord Dim, Uncle Fyodor, Flamingo, Master of Lightning, Cobra, Bayazet, etc.
This gave an impulse for the development of the heroic movement across the country; everyone played the St. Petersburg fixed maps, rushed Dungeon mages in week 1, and leveled up Dessa.
2002 - the Moscow Chaos League. Chaos himself, Dilvish, Andre, Bishop, Mega Pes, Joker, Phil, and shortly after Stinger showed great games; everyone read the reports with fascination,
amazed by the fact of taking utopias in week 3, the time spent breaking through "cans," hives, and naga-banks.
2003-2004 - the Krasnodar tournaments, where all the best in the country converged. All the Muscovites, St. Petersburgers, Minsk residents, Yekaterinburgers, Kievans, and many other
players gathered to determine the best. Everyone was hungry for victory; I remember how Chaos, Antal, Joker, Mega Pes, and Phil123 were knocked out of the tournament in 2004, and these were names like
Stinger, AlexGreat, or Bayazet today. Dozens of people gathered and discussed these games. In the semi-finals, two St. Petersburgers—Dim and Fyodor—played against two Muscovites, Andre and Bishop.
I wanted to hold such a tournament several years ago... which was a fairly gross mistake. Quite quickly (and democratically) via voting, SoD was sent to the sidelines. While some matches were still played on SoD in Kiev, by the time we reached Michurinsk, it was BT. The SoD players simply refused to participate—among them were
Mizrael, Scorp, Vitalik, Lekha—because playing on a different version was problematic.
Once I brought up this topic, and it was explained to me directly that those non-participants weren't a huge loss compared to the Moscow and St. Petersburg BT players.
I gave up and left. But when I returned, I saw that the situation wasn't so bad. SoD gained a strong trump card in the form of the HD mod.
A new generation of players has grown up. Let's just say that players of my generation—Mizrael, Scorp, Matrosov, Vitalik—who have played regularly in tournaments for a decade, were slightly inferior in skill to Pit. At the same time, through conversations, I found out that there are several new young players of a level comparable to Pit, and there are new, fast-growing players playing SoD.
In other words, it is impossible to say that SoD is definitively a dead-end branch of the game's development. Compare the informativeness of the BT and SoD tournaments in Moscow and Kingisepp, even though the BT tournament had more prestigious participants. Look at how many comments we have, how much was written in the text broadcast; imagine the comments from Dirty and LeBron.
Perhaps now it is worth saying that SoD, thanks to World and its players, is more progressive and more friendly to beginners, while not affecting the core of the game. I think we need our own in-person tournament. For its realization, we need more than just the support of the majority of the best SoD players.
There are two problems. First—the youth of the new forum players. While BT players are mostly people in their 30s and 40s, reasonably well-off financially, our new players are young guys in their early 20s; the financial question matters to them.
The second problem is explaining the difference between online play from a cozy couch and traveling hundreds of kilometers.
If we can explain this and gather 3-4 conditional Pits, 5-6 conditional Mizraels, and a few beginners of Favio's level—then it will become our legitimate championship, a championship of the best. I am open to dialogue with the players. I am not engaging in BT-TE vs. SoD disputes; everyone simply chooses the game they like. We could even invite Maretti. Preparation takes time, possibly autumn of this year, simply to save up some money, determine where to play, and which templates to use. The Moscow tournament was a trial stone—not perfect (Pit dominated too much), but interesting enough. A similar tournament with good coverage would become the event of the year in the heroic SoD life and provide a development impulse for beginners, not to mention the benefit of players meeting in real life.
IMHO.
1. The HD mod has proven its suitability for tournament play. It does not contradict the game's foundations, is compatible with the classic version, speeds up the game, and makes it more user-friendly.
2. We need our own SoD championship. A new generation of players, hungry for the game, has grown up on World. We cannot be satisfied with a championship based on the TE-BT version.
The standard mindset of a BT player is: SoD is crap, it's outdated, BT rules. But when it comes to playing in tournaments or developing BT, they can't be bothered; they've already played their part and look back at the past with a smile.
That is why the "heroic" component of Bay's vision died, leaving only poker. Here is an example of a BT tournament taking place simultaneously with the Moscow one.
http://forum.heroes.by/viewtopic.php?t=918&postdays=0&postorder=asc&start=30
Even though Napalm is a generous host and an excellent organizer. Where are the game reports, where are the broadcasts, where are the emotions? Everyone is too lazy; they just relaxed and that was it.
BT is held up by a few enthusiasts, like Vic, like Merlin and the Yekaterinburg players; most BT players couldn't care less. A new player who has learned to play and embraced Bay's philosophy quickly learns to despise SoD, becomes saturated, and grows tired of the game. Where are all the Bay-followers? Only the same Cobra, Bayazet, and Expert remain—those who started playing 12 years ago.
Essentially, Heroes as a movement went through several stages.
1999/2000 - the St. Petersburg tournaments, fierce battles with game descriptions; from them grew Antal, Lord Dim, Uncle Fyodor, Flamingo, Master of Lightning, Cobra, Bayazet, etc.
This gave an impulse for the development of the heroic movement across the country; everyone played the St. Petersburg fixed maps, rushed Dungeon mages in week 1, and leveled up Dessa.
2002 - the Moscow Chaos League. Chaos himself, Dilvish, Andre, Bishop, Mega Pes, Joker, Phil, and shortly after Stinger showed great games; everyone read the reports with fascination,
amazed by the fact of taking utopias in week 3, the time spent breaking through "cans," hives, and naga-banks.
2003-2004 - the Krasnodar tournaments, where all the best in the country converged. All the Muscovites, St. Petersburgers, Minsk residents, Yekaterinburgers, Kievans, and many other
players gathered to determine the best. Everyone was hungry for victory; I remember how Chaos, Antal, Joker, Mega Pes, and Phil123 were knocked out of the tournament in 2004, and these were names like
Stinger, AlexGreat, or Bayazet today. Dozens of people gathered and discussed these games. In the semi-finals, two St. Petersburgers—Dim and Fyodor—played against two Muscovites, Andre and Bishop.
I wanted to hold such a tournament several years ago... which was a fairly gross mistake. Quite quickly (and democratically) via voting, SoD was sent to the sidelines. While some matches were still played on SoD in Kiev, by the time we reached Michurinsk, it was BT. The SoD players simply refused to participate—among them were
Mizrael, Scorp, Vitalik, Lekha—because playing on a different version was problematic.
Once I brought up this topic, and it was explained to me directly that those non-participants weren't a huge loss compared to the Moscow and St. Petersburg BT players.
I gave up and left. But when I returned, I saw that the situation wasn't so bad. SoD gained a strong trump card in the form of the HD mod.
A new generation of players has grown up. Let's just say that players of my generation—Mizrael, Scorp, Matrosov, Vitalik—who have played regularly in tournaments for a decade, were slightly inferior in skill to Pit. At the same time, through conversations, I found out that there are several new young players of a level comparable to Pit, and there are new, fast-growing players playing SoD.
In other words, it is impossible to say that SoD is definitively a dead-end branch of the game's development. Compare the informativeness of the BT and SoD tournaments in Moscow and Kingisepp, even though the BT tournament had more prestigious participants. Look at how many comments we have, how much was written in the text broadcast; imagine the comments from Dirty and LeBron.
Perhaps now it is worth saying that SoD, thanks to World and its players, is more progressive and more friendly to beginners, while not affecting the core of the game. I think we need our own in-person tournament. For its realization, we need more than just the support of the majority of the best SoD players.
There are two problems. First—the youth of the new forum players. While BT players are mostly people in their 30s and 40s, reasonably well-off financially, our new players are young guys in their early 20s; the financial question matters to them.
The second problem is explaining the difference between online play from a cozy couch and traveling hundreds of kilometers.
If we can explain this and gather 3-4 conditional Pits, 5-6 conditional Mizraels, and a few beginners of Favio's level—then it will become our legitimate championship, a championship of the best. I am open to dialogue with the players. I am not engaging in BT-TE vs. SoD disputes; everyone simply chooses the game they like. We could even invite Maretti. Preparation takes time, possibly autumn of this year, simply to save up some money, determine where to play, and which templates to use. The Moscow tournament was a trial stone—not perfect (Pit dominated too much), but interesting enough. A similar tournament with good coverage would become the event of the year in the heroic SoD life and provide a development impulse for beginners, not to mention the benefit of players meeting in real life.
IMHO.