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What are the advantages of Heroes V? How do you see them?

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#37
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Pearl
I can't say anything on this topic until I play it.
I like that a lot was taken from Heroes 3.
And although the monsters look like Pokemon ( :-D ), they are interesting and unusual :-)
Only the monster level system was taken from Heroes 3. Everything else is new. There is no plot, no Kenegem, no familiar heroes. Everything is new:(
:rolleyes: :rolleyes: :rolleyes:
And the monsters are a mockery! Those designers should have their hands ripped off, and everyone at Ubisoft should have their heads ripped off :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: How can they mock the Heroes fans like this.:mad: :mad: :mad:
2. I will never tire of repeating that Five is exactly an evolution. The revolution was in Four.
3. What is the best part of Four? I think a piece of the magic, and also Four influenced the racial composition of Five
TO Night
I disagree here because in Heroes 5 there are more innovations IMHO and no familiar creatures or heroes
Ha-ha-ha:rolleyes: Now I'm curious what Night thinks is common between Magic 4 and Magic 5:rolleyes: :rolleyes: :rolleyes:
And also I'm curious what is common in the races of Heroes 4 and Heroes 5 in Night's opinion:rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:
Heroes 4 Heroes 5
Life Castle
Death (undead and devils) Necropolis (undead)
Order (mages) Academy
Chaos (Warlock) Dungeon (dark elves)
Nature (elves) Sylvan (elves)
Strength (Barbarian) Inferno (devils)