Using GetAttackerCreatures and GetDefenderCreatures (which return an array of attacker and defender creatures), as well as using IsHuman(ATTACKER) (which returns true if the attacker is playing as a human).
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Using GetAttackerCreatures and GetDefenderCreatures (which return an array of attacker and defender creatures), as well as using IsHuman(ATTACKER) (which returns true if the attacker is playing as a human).