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#414
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Lucky George
Group C
23.12.2012 Lucky George (red, Stronghold, Tyraxor, Jabarkas) def Iamsamstan (blue, Tower, Neela, Neela), 2sm4d(3), 132
Started without restarts
111 Spread out slightly with 5 heroes: nearby oasis, well, stable, visible 2 external dwellings of goblins, and 1 of wolves. Medusa dwelling and imp dwelling for 50+ copies.
Goblins upgrade. !Super bonus Griffin Conservatory 1 with Grand Elixir! and Dragon Fly Hive with torso for 20+ Crusaders. Visible: west-secondary town for 20+ Gogs, north block 50+ wolves, past the external dwelling of wolves,
south road to GO (theory). Sword +3 from skeleton and amulet to Leadership.
112 I place wolves, take both external dwellings of goblins. Another imp dwelling is visible for 20+ dire wolves and another Griffin Conservatory.
113 Wolves upgraded, recaptured external dwelling of wolves from 50+ brethren, 6 heroes, lookout tower visible to the north, Jabarkas aims to break through the west.
Opponent visible, GO 10+ Chaos Hydras
114 I place Eagles, Jabarkas breaks through 10+ Cerberi for bowstring, 20+ Griffins (guard to the west on the road) and ignores the Griffin Conservatory((, mini-crypt.
115 I reveal 2nd Griffin Conservatory =3/4, reveal dwarf dwelling for 50+ Dwarves, do not have time to take secondary Castle. I place Orcs. GO on the road 20+ Giants.
116 I take secondary Castle, take dwarf dwelling for 75, reveal external dwelling of Archers (Archers are in the Fort). In the Castle there is a Market, in the main there are Bears. Jabarkas got Earth Magic!
Septienna with Literacy and Slow from Sandro.
117 I take external dwelling of Archers, a lookout tower and a University are visible. In the Castle and main there are Citadels.
121 Jabarkas ignores the University skills — need to level up Earth Magic! Tavern in the Castle, Market in the main.
122 1000 gold in the Castle and in the main.
123 Blacksmith in the main, Marksmen upgrade in the Castle.
124 Mage Guild in the Castle. 7 heroes. I take max Crypt. Opp breaks through the guard to the secondary (on the mud) but is still far away.
125 I reveal Dwarf Cottage 100 with Grand Elixir, a Bank and gloves for 50+ Nomads are visible. Orcs upgrade in the main. Attacked the enemy scout (whether he bought himself off or not — I don't remember)
126 Jabarkas leveled up Earth Magic, ready to break into the main. Opp is approaching — Charna has paranoia, hired the brotherhood, runs around the main's Citadel shouting at everyone and deprives them of bonuses.
127 Confused movements of heroes on the map, Jabarkas continues to prepare for vacation. In the main there is panic — a Castle is built in one day (the Chinese are in shock))
131 Jabarkas and Septienna break into the Castle for an elective on Slow. I confuse the heroes, as a result the enemy is not attacked (he devoured my Dragon Fly Hive!).
Jabarkas 13-2-2-4 speeds up on Thunders.
132 Opp takes my Griffin Conservatory 1, I buy back the growth and FB opp writes GG.
Foreword. When you sit down to play — don't listen to anyone! Started with Tower. The layout was good, by 117 I placed Naga in the Citadel, on 121 upgraded Nagas. This was greatly helped by 2 max Crypts. On the roads 2 blocks of 50+ Lizardmen and a pack of Fanatics. On 122 I took a hero with Tactics and broke the Lizardmen. Took a secondary (Necropolis). The Necropolis respawn turned out to be tiny. I break the passage to the opponent (16 Archmages. Revealed Dragon Fly Hive and 2 Dwarves 1 and 3. I have about 70 Gremlins, 4-5 Nagas and Gargoyles with 2 Mages. I break the Dragon Fly Hive, get 8 Wyverns, with this entire brigade I take Griffin Conservatory 1, the next day the opponent attacks, having an advantage in army and stats. GG. Thanks for the game!
P.S. Saves were written manually so a couple of days are missing here)))
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