Auto-translated
Group A
26.12.2012 pofigu(Blue, Castle, Valeska) def antoshkin(Red, Stronghold, Gunnisson) 137 2sm4d3
111. For the first time, archers were built, totaling 28. Also gave a Centaur’s axe, a stable at home, a Griffin Conservatory, an external dwelling of archers for 10+ AP demons, and a chest for 10+ mantises. The stone blocking is blocked by 20+ snipers for Dragon Fly Hives, but there are many stacks and forget it. Scattered, lots of blocks, meat from spearmen and gremlins.
112-113. I break through in a chain, Dimer also arrived successfully, a single Griffin Conservatory, at level 3 Val gets Earth. I run to the secondary town, it’s on grass.
114-115. The native secondary town is taken, along with the market next to it, everything as if ordered, Earth is being leveled. Rizza is preparing to break through 50+ AP gremlins and 10+ AP demons with 2 champions. Val experts Earth at level 5.
116. An external dwelling of monks is taken for 6 archers. Rizza still loses 1 horse on 17 demons. But then gloves, a chest, and more free stuff are revealed. Val speeds up to the castle.
117. Everyone is waiting at the pick-ups.
121. Val runs into the castle, but there’s no Media in the Mage Guild, and in frustration I forget to buy a spell book. A delivery from the secondary town is expected.
122. 76 shooters and 3 champions easily take the Griffin Conservatory. Boost towards angels, next is the dwarf dwelling and the second Griffin Conservatory.
123. The dwarf dwelling is twenty; Tactics and Advanced Archery are given, but Dimer, sacrificing himself, discovered 200 griffins. I build a Mage Guild in the secondary town, no Slow there either. Dejected, I run for the chest and gloves, also using the chain to scrounge up a bit there.
124. Turis breaks through the snipers, then Clavius takes the Mermaid Pond for 8. Muneek in the main town and next turn planned in the secondary. Vasya still runs for the spell book.
125. Valeska takes a Scholar with Intelligence and approaches the horse, which, without taking the army, dies to troglodytes :smile35: , good thing Turis reached it. Scouting at the secondary town reveals the red external dwelling of goblins on stone, and in the corner of that zone, an external dwelling of Beholders for 50+ ogres. I build Muneek in the secondary town.
126. Val with gloves and boost, there was 10k gold in the chest, the chain takes the max crypt.
127. Imp dwelling for 40, Gervulf heads towards the market, Val runs home, where 3 angels are expected next turn.
131-132. Everything is bought and passed; total: 108 archers, 8 horses, 4 angels, and a dozen griffins to sacrifice. Val 8 3 3 2. During the capture, champions had 1 HP left, angels 6, but managed to not lose them. Opponent ran to snatch the Beholder external dwelling; his army 1-4 Beholders, 5-9 birds, 100+ hobgoblins, 20+ orcs, and 5-9 ducks. I decide to go through his Inferno secondary town; view Earth helps to orient.
133. Opponent retakes the external dwelling; Beholders still 1-4, goblins became 50+, Rizza finds Media in a shrine and waits for Sacrifice in the town, since she upgraded Literacy. Val calmly runs along the road with 2x4 angels, 97+1+1+1 archers, and 8 horses. Brissa runs towards Inferno.
134. It’s visible how the army is passed along the chain and Gurni disappears from the map, but the main is empty and there’s no Media there either. Brissa takes Inferno, and Val boosts on angels.
135. Cielka with meat sits in the citadel; Rizza passes Media and prepares to run after Val into the Underground; there’s scouting and the opponent’s last castle, also Inferno. Gurni runs below and clears Dragon Fly Hives.
136. A couple of the opponent’s horses are killed; they even run without archers. The last castle is captured. Gurni went beyond the edge of visibility; view Earth shows that the only exit is into the subway to my secondary town. Val runs after him.
137. Gurni kills liches, then attacks 50+ minotaurs and kills them too, but writes that he conceded and gg.
Thanks for the game.
26.12.2012 pofigu(Blue, Castle, Valeska) def antoshkin(Red, Stronghold, Gunnisson) 137 2sm4d3
111. For the first time, archers were built, totaling 28. Also gave a Centaur’s axe, a stable at home, a Griffin Conservatory, an external dwelling of archers for 10+ AP demons, and a chest for 10+ mantises. The stone blocking is blocked by 20+ snipers for Dragon Fly Hives, but there are many stacks and forget it. Scattered, lots of blocks, meat from spearmen and gremlins.
112-113. I break through in a chain, Dimer also arrived successfully, a single Griffin Conservatory, at level 3 Val gets Earth. I run to the secondary town, it’s on grass.
114-115. The native secondary town is taken, along with the market next to it, everything as if ordered, Earth is being leveled. Rizza is preparing to break through 50+ AP gremlins and 10+ AP demons with 2 champions. Val experts Earth at level 5.
116. An external dwelling of monks is taken for 6 archers. Rizza still loses 1 horse on 17 demons. But then gloves, a chest, and more free stuff are revealed. Val speeds up to the castle.
117. Everyone is waiting at the pick-ups.
121. Val runs into the castle, but there’s no Media in the Mage Guild, and in frustration I forget to buy a spell book. A delivery from the secondary town is expected.
122. 76 shooters and 3 champions easily take the Griffin Conservatory. Boost towards angels, next is the dwarf dwelling and the second Griffin Conservatory.
123. The dwarf dwelling is twenty; Tactics and Advanced Archery are given, but Dimer, sacrificing himself, discovered 200 griffins. I build a Mage Guild in the secondary town, no Slow there either. Dejected, I run for the chest and gloves, also using the chain to scrounge up a bit there.
124. Turis breaks through the snipers, then Clavius takes the Mermaid Pond for 8. Muneek in the main town and next turn planned in the secondary. Vasya still runs for the spell book.
125. Valeska takes a Scholar with Intelligence and approaches the horse, which, without taking the army, dies to troglodytes :smile35: , good thing Turis reached it. Scouting at the secondary town reveals the red external dwelling of goblins on stone, and in the corner of that zone, an external dwelling of Beholders for 50+ ogres. I build Muneek in the secondary town.
126. Val with gloves and boost, there was 10k gold in the chest, the chain takes the max crypt.
127. Imp dwelling for 40, Gervulf heads towards the market, Val runs home, where 3 angels are expected next turn.
131-132. Everything is bought and passed; total: 108 archers, 8 horses, 4 angels, and a dozen griffins to sacrifice. Val 8 3 3 2. During the capture, champions had 1 HP left, angels 6, but managed to not lose them. Opponent ran to snatch the Beholder external dwelling; his army 1-4 Beholders, 5-9 birds, 100+ hobgoblins, 20+ orcs, and 5-9 ducks. I decide to go through his Inferno secondary town; view Earth helps to orient.
133. Opponent retakes the external dwelling; Beholders still 1-4, goblins became 50+, Rizza finds Media in a shrine and waits for Sacrifice in the town, since she upgraded Literacy. Val calmly runs along the road with 2x4 angels, 97+1+1+1 archers, and 8 horses. Brissa runs towards Inferno.
134. It’s visible how the army is passed along the chain and Gurni disappears from the map, but the main is empty and there’s no Media there either. Brissa takes Inferno, and Val boosts on angels.
135. Cielka with meat sits in the citadel; Rizza passes Media and prepares to run after Val into the Underground; there’s scouting and the opponent’s last castle, also Inferno. Gurni runs below and clears Dragon Fly Hives.
136. A couple of the opponent’s horses are killed; they even run without archers. The last castle is captured. Gurni went beyond the edge of visibility; view Earth shows that the only exit is into the subway to my secondary town. Val runs after him.
137. Gurni kills liches, then attacks 50+ minotaurs and kills them too, but writes that he conceded and gg.
Thanks for the game.