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The tournament format doesn't allow for experimental heroes; you immediately need an overpowered hero to maintain a decent pace; otherwise, it will just be a circus. In the last game, my companion started as Luna, and there wasn't a single fighter available in the tavern. By level 111-112, there were only 3 battles: two with a large stack of gnomes and one with a horde of archers. The timer ran out in the middle of level 112, and everything was done efficiently. That's how it went.