Skip to content

M-200% No. 6

#408
Auto-translated
19.12.2012 Ayauhteotl (Blue, Tower, Daremyth) def злой_романтик (Red, Inferno, Pyrrhus) skirmish 133

I don't know what came over me; the first half of the game was fail after fail. But the RNG was merciful this time for a change.

We took our barbarians, and we started.
Week 1 - I find an external dwelling of gremlins on a respawn, an external marketplace, and an observatory that partially reveals a necromancer secondary zone and a piece of the area behind it, where I see a Pandora's Box with 20+ gold golems. I'm playing with 4 heroes, Crag Hack is available, but I choose Daremyth as my main. On day 1 week 2, I take the crypt; on day 1 week 3, I break into the secondary zone. I spot 2 gold mines guarded by 50+ harpies, and I capture the other mines. I spot a Griffin Conservatory (1 with the Great Statue). By the end of the week, I could have built Mages, but I decide it's better to build the Mage Guild-2 faster. On day 1 week 7, I'm at 1-3 in the citadel.
Throughout the week, I either go the wrong way, don't manage to move all my heroes in time, or the chains don't come together. Once I even fail to build a structure.

Week 2 - On day 2 week 1, the plan was to bring up troops and a supply cart, and use the chain to take the gold mine and the Griffin Conservatory, but the chain fails again. Then the troops finally arrive; I break through a passage to another zone, take the mine, and head to take the Griffin Conservatory with my main, almost out of mana. I'm in a hurry, arrange my troops, and go into battle. I'm surprised to see the gremlins, which for some reason ended up in the 7th slot and are standing right under the griffins. A tough melee fight; I come out with 35 gremlins, 3 golems, and an angel.
My mood brightens a little; it seems impossible to blunder any more strongly, so it probably won't get worse. I set my sights on the zone with the Pandora's Box, but then I see that my opponent has broken in there, taken the castle, and Pyrrhus is standing one step away from the Pandora's Box on a fake. On my turn, I send troops to a scout with Logistics, break through into this zone... and miss by 1 tile. So I don't go there and bring the troops back. There's also a portal nearby; I decide to break through to it on the next turn. I watch the opponent - Pyrrhus leaves the Pandora's Box. On day 2 week 5, I break through the portal guard, dive in, and see Pyrrhus with the main army right in front of me, and a scout with a handful of faeries. I kill the scout first, use my own scout to check Pyrrhus's army, and attack with my main.
Daremyth 1-1-4-6(50), 35 gremlins, 1 faerie, 3 stacks of 1 gremlin, 3 golems, and an angel. 60 shot.
Pyrrhus 3-3-2-1(10), 2 Efreeti, 20 Gog, 4 Demons, 50 Imps, individual faeries, and a ballista.
A tough fight; first, my opponent hides his Gogs, shooting my gremlins with the ballista (still has mana for another shot). But my 60 shot significantly reduces the Gogs, so the opponent goes on the offensive. The ballista hits pretty hard, and the opponent focuses on the angel. In the end, he kills my golems; I'm left with 3 gremlins and the angel at 40 health. Remembering the ballista, I retreat, leaving him with 1 Efreet, 1 Demon, 3 Gogs, and 30 Imps.
I buy troops in Tower; the Mage Guild-2 has Lightning Bolt. I upgrade gargoyles, buying 18 of them. I upgrade 30 gremlins from the external dwelling. I have no money left. The opponent takes my necromancer secondary from me, kills a couple of scouts, and gathers skeletons. On day 2 week 7, I want to take back the necromancer secondary, but I'm a couple of tiles short. I kill one of his scouts.

Week 3 - The opponent brings troops to Pyrrhus, and he sits in the necromancer secondary. On my turn, I also bring up troops and attack.
Daremyth 1-1-4-6(90), 90 gremlins, 25 upgraded gargoyles, an angel, and individual gargoyles. Lightning Bolt at 120.
Pyrrhus 3-3-2-1(10), 4 Efreeti, 14 Magog, 70 Imps, 7 Demons, 60 Skeletons, 6 Ghosts, and 3 Gog. The opponent goes on the offensive; I hit the Magogs with Lightning Bolt, remove the retaliation from an incoming Efreet with my gargoyles, and hit it with my angel using Wait. On the next turn, I hit the Efreet with Lightning Bolt; there are 3 of them (1 HP each). The angel flies away to the gremlins. The Efreet hits the angel. I use 1-stacks to block the Skeletons' approach, fearing Haste. The Magog hits the 1-stacks but doesn't kill them. However, the Gog and ballista finish them off. Under Haste, the Skeletons hit the angel. He has about 100 health. The rest of the opponent's troops will approach next turn. But Pyrrhus is out of mana. I open fire with the gremlins, fly the angel and the main gargoyle stack down and forward to stay out of reach of the ground units and get closer to the opponent's shooters. The Skeletons hit the gremlins; the gremlins retreat. I use my flyers to kill the opponent's shooters and destroy the ballista. The remaining haste-boosted gremlins successfully flee from his ground troops. After that, it's just a matter of shooting him down with Lightning Bolts and finishing off with flyers. Magic decided it.
We play a few more turns, after which the opponent surrenders.

Thanks for the game.

Statistics

Welcome our newest member: wayal