16.12.2012
rebellious (red, Fortress, Alkin, Alkin) def FireToSky (blue, Fortress, Korbac, Kyrre/Elleshar), skirmish, 143
I used my restarts. In both generations it gave a Tower. Moreover, in the first one the road from the castle was blocked by 42 master gremlins, and in the second one the guard on a secondary was immediately visible — a crowd of archers. Started sluggishly, on day 1 bought and built nothing. At the respawn — water and air mills and an external dwelling of gnolls, and an unchecked conservatory. On 117 only three heroes, the necro village was taken after all. But from it the road leads only to a teleport guarded by a crowd of fires. In the town buildings 1,2,3,5 are built in the citadel.
On 121 I lose an insane amount of troops in a battle with a pack of genies for the gold mine. Got my first new skill — logistics. Gervulf showed up in the tavern. Stuck in place. The key event happened on 125: I break through the fires to enter the teleport and see nothing but blue on the exit — eyes darting around wondering who to attack. Killed one, then on the road stands Kyrre, but I have 4 mana — and Kyrre runs away, and further down the road — I see Mephala in a town with troops. I attack almost without looking — time was running out. At first I got scared right away — troops were comparable, but I had the advantage that the enemy wyverns were split, and also they had negative morale. And at the most crucial moment both stacks of wyverns wavered. Mephala is killed, and in her strategic native secondary. And Alkin also got the Spirit of Oppression and the Cloak of Magic +2+2. (A wide damage spread was noticed when dragonflies attacked a tent 1-7, with the first one actually dealing 7 damage, the second — 1)
After that blue chose a tactic of sabotage using magic — waves of death (so far) and with an eye to the future were building up guild levels in their necro secondary.
On 133 there was a very long turn of mine — Alkin fought with 80 trees (guard of a naga bank, spheres of rain, medusa pens, and resources) — 48 lizard warriors, 9 cows, 33 gnolls, and 4 wascuks with single dragonflies — still in formation. The main hero has expert — offense, armor, logistics, and basic earth.
On 134 I beat a crowd of dendroids, visit the coliseum, then beat a crowd of demons for the clover. On 135 I beat 60 snake ladies for the gnoll shield and the tower of magic, visit it, become expert earth. Now I can take the throne conservatory. Which turned out to be only a level 2. At the same time they take away my necro secondary. And put on pressure. Only three of my heroes are running around.
On 141 I take max naga bank, chase off blue scouts and the main saboteur-mage Elleshar. Breathing became easier. Gathered to go to the treasure zone, where a village had just been taken by blue. Killed 9 bears, and then saw a blue rider — it turned out to be Elleshar with moat, and just two steps away from an untaken pandora's box (apparently he didn't have enough movement). In the pandora's box they give 35 upgraded dwarves, I attack Elleshar. Thanks for the game.
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир