rebellious (red, Fortress, Alkin, Alkin) def FireToSky (blue, Fortress, Korbac, Kyrre/Elleshar), skirmish, 143
Used my restarts. In both generations a tower appeared. In the first one, the road from the castle was blocked by 42 master gremlins, and in the second one, the guard on the secondary was immediately visible — a crowd of archers. Started sluggishly, bought and built nothing on day 1. At the respawn — water and air mills and an external gnoll, plus an unchecked conservatory. On 117 only three heroes, the necro village was taken nonetheless. But the road from it leads only to a teleport guarded by a crowd of fires. In town, levels 1, 2, 3, 5 built in the citadel.
On 121 I lose a crazy amount of troops in a battle with a pack of djinn for the gold mine. Got the first new skill — logistics. Hervulf showed up in the tavern. I'm stuck in place. The key event happened on 125: I break through the fires to access the teleport and at the exit I see solid blue — my eyes run wide at who to attack. Killed one, then Kyrre stands on the road, but I have 4 mana — and Kyrre runs away, and further along the road I see Mephala in town with troops. I attack almost without looking — time was pressing. At first I got really scared — forces were comparable, but I had the advantage that the enemy wyverns were split, plus they had negative morale. And at the most critical moment both stacks of wyverns wavered. Mephala killed, and in the strategic native secondary no less. And Alkin also got the Spirit of Despair and the Cloak of Magic +2+2. (A wide damage spread was noticed when dragonflies attacked a tent 1-7, with the first one dealing 7 damage, the second — 1)
After that, blue chose a diversion tactic using magic — waves of death (for now) and with prospects they were building guild levels in their necro secondary.
On 133 my turn was very long — Alkin fought 80 trees (guard for a naga bank, spheres of rain, medusa pen, and resources) — 48 lizard warriors, 9 cows, 33 gnolls, and 4 basilisks with single dragonflies — all still standing. The main hero — expert offense, armor, logistics, and basic earth.
On 134 I hit a crowd of dendroids, visit the coliseum, then hit a crowd of demons for the clover. On 135 I hit 60 serpent flies for the shield of gnolls and the magic tower, visit it, become expert earth. Now I can take the throne conservatory. Which turned out to be just a two. At the same time, they take my necro secondary. And they pressure me. Only three of my heroes are running around.
On 141 I take the max naga bank, scatter blue's scouts and the main diversion-sorcerer Elleshar. Breathing became easier. I got ready to go to the treasure zone, where the village had just been taken by blue. Killed 9 bears, then I saw a blue rider — it turned out to be Elleshar with a power stack, and just two steps away from an untaken Pandora's Box (apparently he didn't have enough movement). The Pandora's Box gives 35 upgraded dwarves, I attack Elleshar. Thanks for the game.