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#284
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~no1_knows_me~
15.12.2012 ~no1_knows_me~ (blue, ? dungeon, Dierdre, Dierdre) def SVAROG (red, ? barb, Girda, Gundula) skirmish 126

We picked all restarts and the roll gave: me - Castle, opponent - Rampart. Lyon comes with a tent without bows and Edric with griffins without bows, and they aren't even built in the castle either - sadface :o Near the castle there are 4 crypts scattered around, but nothing to take them with. Moving on, I see a passage is unguarded, ran by a mine, broke the guard to the green adjacent zone, I thought maybe I can take my native secondary town now, but Ivor comes out of there :smile11: Naturally a meeting with slow units on 114. The rules don't say anything, but a re-roll is needed, continuing to play is a ridiculous idea...


We re-roll further, get Dungeon vs Barbarian.

111-117: Dierdre arrived, the question about papa is moot. 0 gold, but there's a free prison :smile03: The guard to the adjacent zone is 50+ blue gremlins and 50+ harpies, both need to be hit. Cast meteor on the blues, and crushed the harpies with meat. Took the Necropolis town. Took 2 external dwellings of Troglodytes, bought +1 knowledge with Dierdre, well nearby - hit 20-49 swords for the gold mine. Scouted a Pandora's box for 10-19 nagas, didn't risk attacking the first one, decided to level Earth a bit. At home 1-2-3-4-6 in fort.

121-126: Break through the horde of harpies to the wasteland zone, send the Miner there, he arrived at the tavern on 121 btw :) And I run to the nagas, there are 18 of them with Haste (3 of them). Meteor at 145, cast it three times and only single nagas remained, which I finished off with a hundred Troglodytes. Take the Pandora's box - all level 5 :smile41: the match is already decided. Take the Dragon Fly Hive for 4 more Wyverns and bash myself against 10-19 liches guarding the passage to the red Necropolis. Also take out the gold center with meteor -6 liches. At home double my mana (get to 100) and straight to the reds. Implosion at 682, enough for 4 casts... no one will survive :smile16: but opponent surrenders due to a lousy layout.
thanks for the time spent.
That's exactly how it was. On 111 broke through the passage to the Necropolis village, captured the crystal mine, then looked at the passage guards (20-49 sharpshooters, 20-49 liches, 20-49 pegasi), practically no gold, a very poor respawn, and realized I could only rely on the opponent's collapse, but he has Dierdre... on 126 with all level 5, and all good. Thanks for the game.

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