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Mafia 60. Nonsense, mayhem, and a few artifacts.

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#1160
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That's why I don't like playing as the Mafia. I prefer to play straightforwardly rather than create drama. I won't deny that I was more to blame for my own execution than Zubr. But still, why draw attention to me?

Nefela had a very successful (for the town) first night. Perhaps that's why he won, because if not, there would have been one more death in the first night, and a very important one at that. And, no less likely, there would have been one fewer Mafia death.

Tox, days that are twice as long as usual, that's cool, but it feels a bit off. Because of this, the game felt drawn out. And newspapers are an important part of the game; ignoring their writing is not a good idea. I'm still a little puzzled by these points. But I'm grateful for the game, the idea with the artifacts is interesting, even if it didn't have too much impact on the outcome (at least, that's how it seemed to me) :).

I also want to thank my teammates. Thanks to Zubr and Kitz, the discussion in the Mafia chat was lively :). I think our night actions were successful, it's a pity they didn't lead us to victory. Special thanks to Kitz for solving the clue about the guard.

And congratulations to the town on the victory!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"