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#65
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leosnow
leosnow (Necropolis, Kaspar) defeated Elemental God (Magic, Jalib) 3.1.7. M3
At the start, Jalib and Zoltan with a dark Faiz (on air elementals and cursed land, he reached level 17 with a beam), in the dungeon – Erin with witches, a good start. Dwellings 2.6 are more beneficial to the mage than to the Necropolis. Later, he found another 2 dwellings, so the ghouls died for a long time near the liches in the final.
M3 divided the resources equally: resource tiles for the mage, and minor treasures and gold for the Necropolis.
He continued to use machines, got carried away. The Light faction took the 5th base! He didn't level up enough – that's what decided everything. He resurrected, regeneration, focused on the city. He didn't break through to the treasure – losing 3 out of 25 Rajahs and 12 out of 40 mages in 60 red battles, he didn't dare to break through the other side of the portal with twilight dragons and succubi. He needed Light, and there was nothing to do in the treasure without it.
We played for a very long time, I couldn't stand it and gave up first. I forged triples, bought everything up, and went on the offensive. The Temple of the Underworld and Shriek reduced the defense to -7. The mages died at the walls of the Necropolis, and Kaspar only cast spells on his own units (phantom and shield).
Thank you for the game.

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