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Time is money, or are you going to waste it?

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#125
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kalababa
A few facts about WCG:
1. To get there, you need to pay, and it's not a small amount.
2. In the game, everything should be limited to the game itself, without any unnecessary stuff, like in WCG and similar events.
3. The game duration should not exceed 1 hour; I don't remember any game where a match lasted longer than an hour.
4. Most often, the games are promoted by hardware manufacturers. But Heroes can run even on a basic computer, so advertisers are not interested in Heroes, and therefore not in WCG either.
5. For a game to be included in WCG, it must pass through pilot tournaments; I hope I don't need to explain the scale of this.

So, you understand in which direction you need to act to get Heroes into WCG. Good luck.

+1.

Heroes only make sense to develop in the online space. You could try to enter some league like CPL or something similar (although I'm not sure if this is the right direction). For offline play, the game is too specific – you can't just come in the morning and leave in the evening. Any decent-sized tournament will last for several days, and then there will be barbecues, socializing, poker, and the game itself will take a back seat.
Another nuance: not many people play Heroes (again, due to the time commitment), but almost everyone knows this game, FOR NOW, and is willing to watch "those horses" in streams. Offline, apart from two or three random spectators, it won't attract anyone.
Therefore, if you can make any profit from Heroes, you need to look for it only online – where there are enough viewers, there will always be sponsor interest. Forget about WCG. And, of course, you need a chess timer for greater sportsmanship and spectacle, and it definitely shouldn't be 4000+400.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.