7. If the battle ends in a draw, the attacking player must retreat. For example, a ghost dragon runs away from a hundred golems, and they cannot reach it. If the Shackles of War are equipped, then the players must attack each other every round until someone wins.
Ideally, if the player with the golems attacked, he should lose, not the one with the Dragon should fight. IMHO this is not correct... and since the game is played on 200%, a ban on the refugee camp should be introduced.. otherwise the first one will get the arch and GG the second.
As for the camp, that is too much; what is the probability that this arch will appear? what is the probability that there will be a camp at the starting respawn, plus the guard could be very nasty.