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Favorites in battle! - 5
The Battle of Favorites! - 5
I don't want to clutter the chat, but I really need you to explain a few things. A hero without an army, viewing the opponent's turn without mods (a friend told me about it and showed me, but I couldn't get it to work, except for seeing how many castles they have; what else can you see?), and with two taverns, you can find out more. Then there are so many restrictions... well, I understand the Armageddon's Blade, the Necropolis King's Cloak, the Dimension Door, the Angel Wings, the moved guards, and the ability to steal a poorly guarded good artifact, but what about the rest? By the way, out of all these restrictions, not banning the Red Dragon at all is a complete nonsense; the Cloak of Negation should be used, so that players developing mages take into account that they may not be able to use magic of levels 4 and 5; otherwise, the whole game boils down to developing elite units without any alternatives. Unfortunately, I don't know English and I'm not a programmer. Therefore, I highly doubt that the developers and creators of HoMM3 made the generator so poorly and unfairly. I believe that bonuses are generated equally for both players. I agree that there are no bad heroes in the game. There is an imbalance of castles for different map sizes, so I consider the restrictions regarding castles and their elite heroes to be acceptable. All of this is just my opinion, please don't judge me harshly; I just don't understand your debate, it's not about the tournament, but about discussing bugs (bug is a broad term, is it a bug or an original design by the developers?)
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".