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Why? It's true in battle, but not on a "clean" turn; think everything through in advance during your opponent's turn. The timer will start to feel more pressing in the late game when 70% of the map has been explored and when you can plan your entire turn with 90% certainty.
I don't deny this, but there is also an early stage of the game when the map is not revealed. And in the mid and late stages, when demons are being culled and converted into skeletons, and all sorts of junk, the volume of actions for one player will increase significantly, which will take a lot of time. If playing as Inferno, which is already a weak faction, requires micromanaging for the first week with footmen, saving imps, compared to Rampart, then in the next stage, even more time will have to be spent on culling, where sometimes you will have to calculate how much meat to cull, which is one of the main tasks for Inferno. The strategy of playing as Inferno takes more time.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...