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Or the best option, say for Jebus Cross, would be chess clocks (the leader there put it well, saying that time is needed most in the middle of the game...). So that a person saves time in the beginning in order to have time to think later. I think not everyone will be able to make the transition painlessly at first, but with experience it will come. And chess clocks will significantly save game time. 1 downside: at the end of the game, there might be time left, and the person will stop pushing themselves and start stalling again (a downside or not, who knows).
PS Also about clocks. To add time after clearing Dwarf Cottages, Naga Cottages, and so on, so that breaking Dwarf Cottages is painless time-wise on Jebus.