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#5
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Dirty_Player
However, after watching streams of games, which there are plenty of now, I came to the conclusion that there isn't enough time. People play for 10 minutes and just sit there doing nothing; they really don't have enough time in those 10 minutes.

In the past, when people played with a 4-minute timer on simple SoD (without Lighter, without HD), some players managed to show a very decent level of skill, something that many modern players can only dream of.

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Dirty_Player
Personally, I remember players like Paladin...

I do too. Very often, actually. And I tell others about it.

/topic/at/215736/
Playing for more than 6 minutes has become boring.

There were no HD mods at that time, and this guy wasn't playing; he was amazing!
And now, it makes me laugh when strong players and not so strong ones, especially "those who aren't so strong," say things like, "What? 6 minutes? That's too little! I won't have time to demonstrate my skills; let's make it 10!"

But when you watch streams, there's a guy just staring blankly at the monitor, chanting something in a trance like a shaman. In the past, increasing the time was really done to allow enough time to handle technical aspects: dividing units, transferring an army – physically, there simply wasn't enough time for elementary tasks. But now they've gotten used to taking their time and are slowing down! If you look at replays after a game, what did you do during those turns when each turn took 20-25 minutes? Nothing!!! Ni - che - go!!! The hero is poorly leveled up, and exploration is poor.

Now, when I see battles where 3 stacks of zombies take 20 minutes, it bothers me!

Of course, you immediately put such players on your list of slowpokes and forget about playing with them. But this is a trend...

In my opinion, it's useful to play blitz games every now and then with a timer of 2-4 minutes under stressful conditions, just so that your brain doesn't get rusty. And these games can be very dynamic! A minute is ridiculous, but 2-4 minutes is fine!

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