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#151
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The choice of castles is questionable for this tournament, especially considering its name. There are no bad heroes or weak castles in Heroes, and it would be much more interesting to play in the given situation (the Sylvan faction has a total of 6 "castles," and even though it starts with 2 different ones, there's a chance that 4 villages will be the same). Why not use a random selection, but with a mandatory restart if the allies have the same starting castles? Is trying to manipulate the situation, rather than adapting to it and "winning" through it, really interesting?

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