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HoMM3 HD - Releases and updates.

#38
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baratorch, wait, seriously? Is it true that fixing original game bugs and password protection for saves are now inseparable? Does this mean that in tournaments, players can no longer be required to use HD+, because it changes the gameplay? But we need it for ultimate cheat control.

Is there really no way to separate corrupted saves from changes to the gameplay, including the original bug fixes in SoD? Or is it possible now, and I'm just missing something?
Unfortunately, there is no way.

Combining all features incompatible with the pure SoD into a single whole has significantly reduced and simplified the mod's code, and this (especially considering my limited time for development) undoubtedly reduces the likelihood of errors in the code, i.e., this is one of the steps towards the coveted perfect stability of the mod.
There is nothing controversial about HD+ - no experiments with creatures, classes, shuffling of spells, etc. It's still the same SoD, but with the bugs fixed. You still can't play against a player without HD+ if they have corrupted saves. Well, if someone considers spearmen in the refugee camp and a buggy quick battle more important than password-protected saves, a replayable quick battle, and the timer starting after "OK," then I can't do anything about it.

HoMM3 HD 3.18f
3.17 -> 3.18 (11/28/2012)

General:

[-] bug in tournament extensions: when starting a new scenario, invalid values could be written to certain game structures, which could lead to crashes when trying to view scenario info or a puzzle map.
[-] bug in the original game: the game could crash with some probability when loading a scenario if the sequence of actions was as follows: from a running two-level scenario with an active Dungeon, exit to the main menu and load a game without a Dungeon.
[-] bug in the original game, the result of which was, when choosing a new scenario:
1 - for a map from the list of generated maps (from random_maps), the date and time of the map's modification from maps with the same number in the list were actually displayed.
2 - the game crashed when trying to view generated RMG maps if there were no maps in the maps folder.
3 - the game crashed when trying to select a generated map (from random_maps) if its number in the list was greater than the number of maps in the maps folder.
[+] when selecting a map before starting a new scenario, the date and time of its modification are displayed (as for saves and random maps).
[+] if you add /hd+ to the command line of the game shortcut, the game will start with HD+ enabled, regardless of whether the option is enabled in the HD launcher.

HD+:

[-] bug: the game crashed when trying to load an unpassworded save after loading a passworded one.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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