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#736
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Yesterday, during the game, Gomunguls and Piterius approached me regarding this issue.
I immediately reviewed the save file.
4.5. Restart due to a strong block, if the block cannot be bypassed and the block cuts off the Castle from the main part of the starting zone, leaving no opportunity for development up to the block. Applies up to turn 112, inclusive.
The strength of the block is primarily assessed by the player who reported the block, then by their opponent, and if there is a dispute between the players, by the host/judge/admin.
If subjective restarts remain, a subjective restart is used at the player's choice (i.e., turn 112 can use the remaining restart from turn 111).
If subjective restarts are exhausted, the player has the right to request an additional restart.
There can be no talk of a block in light of our rules; the Cyclops are positioned along one of the paths and do not cut off anything; they can be overcome in a couple of days without any losses, and the second path is free.
It cannot be said that the game was a failure (although, personally, I rarely have better luck on Jebus, and the secondary Swamp is also not bad). Piterius requested a Gum restart. Vitaly thought about it for a long time, but he can also be understood; it's a random game, and the next generation could be much better, especially since this is Jebus.
Honestly, I can't understand such situations. I wouldn't be able to post a victory after receiving a Gum restart.

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