Well, here are the creatures I suggest:
Abyssal Warrior
Level 7
Weekly growth 1
Attack 30
Defense 25
Damage 40-66
Hit Points 170
Speed 4
Initiative 8
Mana 37
Abilities: Demon, Large creature, Sorcerer, Slicing Sword, Deadly Blow, Courage
Spells
Earth Shock (expert)
Meteor Shower (expert)
Fireball (expert)
Disrupting Ray (advanced)
Wrath (basic)
Description: Abyssal Warriors have reached the limit of perfection in mastering the magic of Chaos. Their sword can kill hundreds of warriors with a single blow, and besides, they are fearless and fight to the last breath.
Centaur Chiefs
Level: 3
Weekly growth: 8
Attack 6
Defense 6
Damage 4-7
Hit Points 12
Speed 6
Initiative 11
Ranged Attack 9
Abilities: Large creature, Marksman, Counterattack, Maneuvering, Aura of Courage
Description: The smartest and strongest centaurs become the leaders of their tribes. Having mastered the art of counterattack and maneuvering, they are able to respond to enemy ranged attacks. They can also inspire nearby friendly creatures.
Abyssal Warriors are an interesting concept; you could base them on level 6 creatures from the Inferno faction, but 1) you need to completely change the head and 2) maybe replace the sword :smile13:
As for "Centaur Chiefs," you need to add "Commander's Presence." I have a couple of ideas for the appearance, but I don't have time to develop them yet...
The description also needs to be slightly reworked... but overall, it's great – I personally liked these creatures :smile20: